Defi4nt, just like any low sec alliance attracts a number or war decks from Empire pussies with nothing better to do then gank haulers. I mean we are talking real hard guys here…. anyway, I won’t abuse them to much because I’m better than that. But, currently there are 3 wars going on. So when we started to run low on Fibers and POS fuel it looked like it could be real issue.
As everyone knows, if you want to buy something, now, and in bulk there is only really one place to go. But if your an Empire type, that wants to gank a hauler…. you also know where to go. So you can probably start to realise why when our CEO asked me to haul a couple of Jump freighter loads from Jita I was a little nervous.
None the less, I didn’t have a lot of choice, it wasn’t going to haul itself and the war could go on for weeks. So I loaded up some fuel and got ready to jump. Now the trip to empire is fairly standard, I do it all the time. Jump in to the midpoint, jump out and land on the cyno cunningly positioned on the Empire gate, 30 seconds and I am through.
Problem is, thats where the fun starts. My JF is so slow it’s unreal, it turns like the truck it is and warps slower than my grandmother walks up a steep hill.
Only one solution to that real… SCOUTS. So a huge thank you to Cazzik, Fearless and Typhus for the help. I wouldn’t even if I could have done it without you. It was as it turned out an easy run in to Jita, I grabed my first load and that’s where it all started to go a little wrong.
First off, I left Jita by cyno, I should have landed next to a station only for reason I suspect due to Jita’s might lag daemon I landed 1000,000 KM from the station. I did think about warping to station but I figured I was probably safe enough, even when the red came in I wasn’t to bothered, before long I was jumping out again.
Everything did seem a bit laggy, oddly so. But, bugger it, onwards I went. I actually got all the way home without much of a hitch, but as I was about to jump out my mid point system filled with reds, and so the waiting game started.
It took a few hours, but eventually I could jump so the cyno was popped and I was off. I docked and then the lag really hit, the reds came in and took out the cyno, but it seemed to take forever as it seriously lagged out. Next think I know they are in empire, upgrading their clone.
Thankfully I was docked.
So, I wait some more. You’d be surprised, flying cap ships involves a lot of waiting. But then a red enters my next jump system and parks right on the gate, right where I wanted to cyno…. so I wait some more until I get a report he’s at station. I’m running low on time at this point. I know I will have to sleep soon. So I make the call and the cyno is fired up… just then our red friend comes back to the gate. But he doesn’t engage.
The reason for this? Well, there are a large number of neutrals in the system that turn out to be Agony Unleashed, and he’s basically scared they will pop him and/or he wants them to engage so they get the gate turrets on him and his friends I spotted lurking around in Empire will jump in and join the fun.
Anyway, my cyno is fired, and there is a red next to it. But on the up side I have a friend…. shes in Agony and in system. She tells me to go for the jump, they have my back and shore enough they warp in to the gate. Some people would say I was crazy, jumping my extremely expensive ship in to that. Who would trust a neut? Well, in this case I probably trust them more then most blues. If she says she’s got my back, I believe her. So I made it though safely, and everything after that was smooth.
I do want to say Thanks again to Agony… I owe you one. If it wasn’t for you guys I wouldn’t have gotten it all done, so its very much appreciated and I mean it when I say “Thank you”